Childhood obesity impacts millions, challenging parents to encourage healthy eating habits effectively. PickABite offers a fun, AI-driven solution combining gamification and nutrition education. Kids engage with a virtual character, play educational games, and get non-judgmental feedback on food choices, fostering positive habits. Parents benefit from personalized meal plans, simple monitoring tools, and actionable insights. Designed for children, including those with weight challenges or special diets, PickABite motivates, through AI drives solutions, tailored recipes, progress tracking, and rewards, making health education engaging and effective. Problem: childhood obesity is a rising global issue, negatively impacting the physical and emotional health of millions of children. Parents often find it challenging to monitor their children’s eating habits and provide engaging, effective tools to instill healthy behaviors. Solution: PickABite is an innovative app that merges gamification, food education, and AI-driven insights to encourage healthy eating habits. Children interact with a virtual character, play educational games, and receive fun, non-judgmental feedback on their food choices. Parents benefit from personalized meal recommendations and easy monitoring tools, ensuring a seamless blend of education and actionable support. Target Audience: children aged 6–13 facing weight challenges or requiring special dietary regimes, such as vegetarian or diabetes-friendly plans, and their parents who seek effective, user-friendly tools to improve dietary habits and overall health. Unique Features/Benefits: 1) For Kids: AI-gamified experiences, virtual rewards, and interactive challenges tied to real-life eating habits. 2) For Parents: AI-powered meal suggestions, dietary tracking, and recipes linked to the child’s gaming experience. 3) Long-term Impact: combats obesity through playful learning, fostering sustainable healthy habits.
Category tags:Nicola Mario Decuzzi
Student and Project Manager
Nicola Caione
DeI Advisor
Joy Ciliani
Phd student in Design
Sean Lazzeri
Team member not visible
This profile isn't complete, so fewer people can see it.
Dragoș Baicu
"the demo seems to be lacking - a functional demo would be better than conceptual slides. Still, the conceptual slides are dope"
Okti AIML API
Head of DevRel
"Very good presentation. No working demo to test is little bit unfortunate, with explanation video >5 minutes. Nice design of the app. 5 for technology because I saw working demo in person. Feedback: I personally didn't understand the ways to promote the app. I love the idea, but find it difficult to have good adoption by users. Potential improvements if you want to develop more: Use Llama Guard 3 to safeguard answers, if the requests go outside of food related topics."
Igor Kasianenko
Partner Engineer
"Bellissima idea. Mi piacerebbe vedere la demo!"
Simone Bernardi
"Beautiful and original idea, also profitable if gamification is associated with the most common forms of monetization (subscription, microtransactions, etc.). Unfortunately, there was a lack of a demo and more specific details on technology usage. But you're on the right track, I'd love to see an alpha/beta version in the short term."
Andrea Guitto
Staff Software Engineer