4
1
Germany
1 year of experience
systems theory, play, games, art, cybernetics. artistic ai, #imperfectvr. PhD in playful systems. ex lecturer Uni Plymouth, FHEA, AISB, Teia / HEN
Audio-Visual Novel enables creators to add engaging, natural voices to their visual novel, interactive fiction or game projects seamlessly and without effort. Visual novels, interactive fiction and games live from rich, meaningful interaction with characters. Producing professional voice is far beyond the reach of most creators who cannot afford hiring professional voice actors. Audio-Visual Novel leverages the powerful voice generation technology of ElevenLabs by seamlessly integrating it into creation tools and game engines. This technology empowers creators to add voice to their projects, deliver engaging experiences, improve accessibility, and easily manage internationalization. Audio-Visual Novel therefore has the potential to revolutionize the multi-billion dollar games industry and to open up a whole new era - the era of the Audio-Visual Novel. As a proof of concept I have integrated the ElevenLabs Python API with the Ren'Py visual novel engine and started a demo where I add voices to a visual novel with minimal effort.