Aiming to streamline the creation of 3D mesh (.obj) files from a given picture - we first use a object detection model (yolo-v8) to extract each bounding box(region of interests). Then we remove background from each bounding box by using rembg library . Lastly we create a 3d model from the images produced using the shap-e library . This project can be used by artists / game developers to easily recreate 3d mesh of any object they have seen in a picture . Currently , command line app has been created . I plan to deploy a flask app with a Vue.js frontend in the future . Libraries used in the project - shap-e , ultralytics (yolo-v8) and rembg (background removal)
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