This project is a modern implementation of the classic Snake game, built using Python and Tkinter for the GUI. The game features three difficulty levels (Easy, Normal, Hard) with varying speeds, a scoring system, and special bonus food that appears periodically and gives extra points. The snake grows longer as it eats food, and the game ends if the snake hits the wall or itself. Key features include: Clean, minimalist design with classic green snake and red food. Visual timer for bonus food. Responsive controls using arrow keys. Game over screen with option to play again. Proper collision detection and game state management. The project demonstrates fundamental game development concepts like game loops, collision detection, keyboard input handling, and GUI programming. It's designed to be both fun to play and educational for those learning Python game development.
Category tags: